A downloadable asset pack

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All the Essential Flight Instruments with High Fidelity and Details, Ready to use! Data is Automatically Calculated and works with any Model or Physics System. Suitable for Arcade or Simulations.


Main instruments: Airspeed, Altitude, Ground Height, Artificial Horizon (pitch and bank angles), Magnetic Compass or HSI Heading, Turn Coordinator with Slip Ball, Vertical Velocity, Horizontal Velocity, Engine RPM, Fuel and Clock (System or Custom Time).


DataCenter & Instruments Scripts: The main script will track your aircraft's transform movement and calculate all the flight variables. The latter will distribute these calculated values throughout the 3D needles, pointer, indicators, and rolling digits of the instruments.

Features:

  • Template Prefab Ready to Use.
  • Customize the Cage/Bevel style and Glass type, or remove it for better adjustment to your 3D panel.
  • Works with any Aircraft Model or Physics System, also with any Unity Platform (including Mobile).
  • Adjustable Off-Set and Scaling Factors to each instrument value to allow unity conversion, correct scaling to your world's dimensions, or tweaking between Arcade/Realistic values.
  • Configurable LowPassFilter factor to adjust between Smooth Reading or Instant Values.
  • Shared Materials and Texture Atlas for better Performance.
  • Extra Features: Built-in RPM and Fuel Consumption synchronized with Speed and Engine pitch sound with RPM. 

(If your aircraft system already have these values you can use them on the Manual Controller section instead of the built-in values)

Full Source Code Included!

Get it on Unity AssetStore: 

https://assetstore.unity.com/packages/3d/vehicles/air/3d-analogical-instruments-...

Download

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Click download now to get access to the following files:

Analog3D_Documentation.pdf 652 kB

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