Unity AssetStore: https://assetstore.unity.com/packages/tools/physics/missile-system-laser-guided-homing-and-rockets-163345


Realistic Missile Behavior with:

- Adjustable Dispersion and Maneuverability

- Seeker FOV and Target Lead Factor

- Thrust, Launch Speed and Activation Distance

- Proximity Detonation Fuse and Life Span

- And more...

The missile's effectiveness will depend on the combinations of all factors, including the launch parameters. They can be outmaneuvered or adjusted to cover 360 degrees without losing track.

These combinations allow them to be used as any kind of missile, including unguided Infantry Rockets like RPG-7 / LAW, Anti-Tank laser-guided, SAM, Air-to-Air for dogfights or Air-to-Ground attack Missiles, BVR, Tanks, and Mechs.



Includes a script for detecting a missile explosion and executing actions like sending a message to your own scripts or third-party assets.



All effects and models (missile, launcher, explosion, smoke, etc...) are easily replaceable with your own custom models and effects prefabs, allowing visual enhancement and use in any rendering pipeline.


Full Source-Code Included!


Published 4 hours ago
StatusReleased
CategoryAssets
AuthorMaloke
GenreAction, Shooter, Simulation
Made withUnity
Tags3D, Asset Pack, Mechs, Physics, sourcecode, Unity, Weapons

Download

Download
MissileSystem_Documentation_1.1.241127.pdf 458 kB

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